fn dispatch_answering(
state: &TransportState,
command: Command,
to: u64,
reply_tx: &UnboundedSender<Answer>,
)Expand description
Dispatch one reply-carrying command and hand its answer to the connection.
The caller does not wait for the answer. The dispatch stays here, where
its order against the commands around it is unchanged; the wait and the
reply move to a task of their own and come back through reply_tx. A
despawn’s reply arrives only when its detached cleanup finishes (seconds to
minutes), and a read loop awaiting it reads nothing behind it (#2445).