async fn handle_client<S>(
socket: &mut ClientSocket<S>,
state: &Arc<TransportState>,
watching: &mut Watching,
holds: &mut Holds<'_>,
updates: &mut Option<(UnboundedReceiver<SeatUpdate>, bool)>,
dictate: &mut Streaming,
viewers: &mut Viewers,
reads: &mut Reads,
arrival: Arrival,
msg: Message,
) -> Result<()>Expand description
Answer one client message.