pub struct SeatFacts {
pub durable: bool,
pub connected_once: bool,
pub stopping: bool,
pub shutting_down: bool,
}Expand description
What a seat is, at the moment it died, on the axes that decide whether the death is heal-eligible.
Fields§
§durable: boolA project lead, or a worker with a registry row. An ad-hoc session has no row, so it is the user’s to wake.
connected_once: boolThe seat was up before this death. A first spawn or connection failure is deterministic and already surfaced.
stopping: boolA despawn or close owns this seat; healing it would undo the stop.
shutting_down: boolForge itself is going down; the boot re-spawn owns the return.
Trait Implementations§
impl Copy for SeatFacts
impl Eq for SeatFacts
impl StructuralPartialEq for SeatFacts
Auto Trait Implementations§
impl Freeze for SeatFacts
impl RefUnwindSafe for SeatFacts
impl Send for SeatFacts
impl Sync for SeatFacts
impl Unpin for SeatFacts
impl UnsafeUnpin for SeatFacts
impl UnwindSafe for SeatFacts
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