pub(crate) struct ParkedForSlot {
pub peer: Vec<ParkedPeer>,
pub turn_held: Vec<ParkedPeer>,
pub cron: Vec<PendingCron>,
pub gotify: Vec<GotifyNotification>,
pub slack: Vec<SlackMessage>,
}Expand description
Everything parked for one slot, in the order a connecting session delivers it.
Fields§
§peer: Vec<ParkedPeer>§turn_held: Vec<ParkedPeer>Prompts held because the slot’s session was mid-turn when they arrived, drained at that turn’s end rather than at a connect.
cron: Vec<PendingCron>§gotify: Vec<GotifyNotification>§slack: Vec<SlackMessage>Trait Implementations§
Auto Trait Implementations§
impl Freeze for ParkedForSlot
impl RefUnwindSafe for ParkedForSlot
impl Send for ParkedForSlot
impl Sync for ParkedForSlot
impl Unpin for ParkedForSlot
impl UnsafeUnpin for ParkedForSlot
impl UnwindSafe for ParkedForSlot
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