pub enum SeatState {
Closed,
InTurn,
Idle,
}Expand description
What a seat was doing when forge last had a say: whether it is open at all, and whether a turn was in flight. The boot wave reads it to reopen the seats that were open and kick only the ones whose turn was cut off.
A worker is never closed by this model; its row reading closed or
absent is treated as idle.
Variants§
Closed
The seat is not open: the close door took it, and a bare boot leaves it shut. Naming the project opens it again.
InTurn
Open with a turn in flight. A boot resumes this seat and hands it the restart note.
Idle
Open with no turn in flight. A boot resumes it and hands it nothing.
Implementations§
Trait Implementations§
impl Copy for SeatState
Source§impl<'de> Deserialize<'de> for SeatState
impl<'de> Deserialize<'de> for SeatState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for SeatState
impl StructuralPartialEq for SeatState
Auto Trait Implementations§
impl Freeze for SeatState
impl RefUnwindSafe for SeatState
impl Send for SeatState
impl Sync for SeatState
impl Unpin for SeatState
impl UnsafeUnpin for SeatState
impl UnwindSafe for SeatState
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fn discriminant(&self) -> T
Value based on which equality for the reset will be determined.