pub struct HealPolicy {
pub enabled: bool,
pub attempts: usize,
pub backoff: Vec<Duration>,
pub stable: Duration,
}Expand description
The settled heal schedule.
Fields§
§enabled: bool§attempts: usize§backoff: Vec<Duration>§stable: DurationImplementations§
Source§impl HealPolicy
impl HealPolicy
pub(crate) fn from_config(config: &SessionsConfig) -> Self
Sourcepub fn is_eligible(&self, facts: SeatFacts) -> bool
pub fn is_eligible(&self, facts: SeatFacts) -> bool
Whether this death may be healed at all.
Sourcepub fn next_after(&self, deaths: u32) -> Option<Duration>
pub fn next_after(&self, deaths: u32) -> Option<Duration>
How long to wait before restarting a seat that has taken deaths
deaths, counting the one just recorded. None once the attempt
budget is spent: the seat stays failed with its last diagnostic.
Sourcepub fn resets_after(&self, up_for: Duration) -> bool
pub fn resets_after(&self, up_for: Duration) -> bool
Whether a seat up for up_for has run long enough that its next
death starts the count again.
Trait Implementations§
Source§impl Clone for HealPolicy
impl Clone for HealPolicy
Source§impl Debug for HealPolicy
impl Debug for HealPolicy
impl Eq for HealPolicy
Source§impl PartialEq for HealPolicy
impl PartialEq for HealPolicy
impl StructuralPartialEq for HealPolicy
Auto Trait Implementations§
impl Freeze for HealPolicy
impl RefUnwindSafe for HealPolicy
impl Send for HealPolicy
impl Sync for HealPolicy
impl Unpin for HealPolicy
impl UnsafeUnpin for HealPolicy
impl UnwindSafe for HealPolicy
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Compare self to
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
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Converts self into a Right variant of Either<Self, Self>
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